Medieval dynasty food storage - A kitchen worktop is an essential part of any kitchen, providing a flat surface for food preparation and storage. Selco worktops are a great choice for anyone looking to add style ...

 
Or, maybe, something involving badgers (because we all know how brave those storage workers truly are and how well they protect our resources from those nasty creatures). Last edited by Goldi:AI ; Oct 10, 2020 @ 3:16pm. Mattress firm sandusky

Oct 7, 2022 · TheRealMuehle Oct 7, 2022 @ 10:49pm. Your horses and donkeys still need a stable to live in. Otherwise, they'll despawn on season change. Food, water and firewood can get stored in every villagers house, yes. Also, farming tools and seeds can be stored in the barn. In fact, they'll take the items there first. Oct 15, 2021 · If the player wants their villagers to access water, they need to build a food storage building using Medieval Dynasty 's crafting system. In the short term, they place river water in storage ... Food Storage needs fixed. From watching this game streamed and my own experience, the workers eat food from the food storage from top to bottom. This means we have no control of if they eat berries or stew. I want mine to eat stew, too make them happier. Could this please be made to let us decide what is the preferred food or to order how we ...They will cook it, but you have to tell the innkeeper to do so in the menu of the tavern. There also needs to be enough room in the Food Storage left. Otherwise the cooked food will stay in the chest of the tavern. (Same with wood etc.) Thank you! On the management screen all of my villagers' happiness is dropping and it says in red "no food ...Oct 15, 2021 · If the player wants their villagers to access water, they need to build a food storage building using Medieval Dynasty 's crafting system. In the short term, they place river water in storage ... 7 Drinks. Raw Foods. The following items are harvested from wild animals and vegetation. Farm Foods. The following items are harvested from farming buildings . …Buildings are structures that the player can construct. They are classified into six types each serving a different purpose, including houses, resource buildings, storage buildings, farming buildings, survival buildings and production buildings. Buildings can be constructed from the building menu, which is Q (by default). There are many types of buildings, such as houses, extraction, hunting ...Dec 13, 2023 · Each villager consumes 30 food per day. Stew provides exactly 30 food per day. This exact match would appear to make stew one the most efficient if not the most efficient method of feeding villages. If each item provides more then 30, is that not calories being wasted? Stew = 1 wooden bowl, 2 meat, 2 carrots. As carrots are able to be planted twice a year, this seems to be logical for all year ... Oct 9, 2021 · Kwalyz Oct 13, 2021 @ 2:02am. You are better to leave items like oat grain in the resource barn and cook it at the start of each season. Also better to cook items from food storage at the beginning of each season it it refreshes the decay timer eg take cabbage at 62.5% and raw meat at 50% … cook it into pottage and the pottage will be at 100% ... My initial question/problem was why the order of consumable priority can`t change. Another thing is that berries are not especially considered as food but as drink. #2. Sin Apr 9, 2022 @ 8:58pm. You can't change it as far as I know. But a drag and drop, or up/down arrow priority order system would be beneficial.Food storage and safety are critical aspects of the food industry. Temperature and humidity play a vital role in ensuring that our food remains fresh, safe, and free from spoilage....As long as you don't have one, you can put food, water and firewood into the chests of the individual houses as well. Each villager can use what is in the chest of his house. #6. Morri Mar 7, 2022 @ 1:52am. If you don't have one, then you have no other option than to put the food and water in their house chest manually :-) #7.Medieval Dynasty > General Discussions > Topic Details. Sid1701d Oct 11, 2021 @ 3:27am. This game is Annoying me! Food problem. My villagers are hungry! I have the food storage and the resource storage, but they eat the food and they are still hungry. I thought once you put though building down you won't have to worry about the hungry complaint ...Rot is the final product of the rotting process where food items lose their quality every season to eventually become a rotten version of themselves, which turn into rot after another season. Rotting speed varies among different types of food and depends on where they are stored. Foods in the inventory rot faster than those in non- Food Storage ...Resource Storage II is a tier-2 storage building used to store non-food items produced by villagers. It is more durable and offers greater capacity than the previous tier. Resource Storage II is unlocked at 1000 Building tech points. It is the village's main storage for resources, receiving non-food related resources and crafted goods collected from various settlement buildings. It also ... More medieval dynasty and today we are finishing building my food storage building and seeing what we can put in itMedieval dynasty homepagehttps://store.ste... The first step on your food storage journey is actually having somewhere to store the food. In the zoning menu (the final area on your toolbar) you can create a general stockpile area anywhere on the map to keep your supplies. To keep your food from spoiling, you'll need to at least put down some flooring, and to protect your food even …in the management menu of the farm select the production of gruel for 100% (here you can also select cooked meat as a production order and as soon as you place raw meat in the food storage the innkeeper will cook it for your village) now just sit back and relax and watch them do the cooking. Please feel free to add tips and tricks in the comments.These items can be deposited directly into the chest of their house. Although you will be able to drink water directly from a river or stream, your villagers cannot. They will need either a bucket or a waterskin. The easiest way to provide water for your villagers is to fill up a water bucket and place it in their chest.IF roasted meats should run out, there is still enough vegetables and other foods. My food storage is 400% overloaded, so nothing goes in automatic, have to put in all myself. #5. Random Zero Gravity Sep 25, 2020 @ 10:04pm. Originally posted by g0815krieger: My tavern runs at 40% roasted meat (for the villagers) and 60% soup (for …Yes. Most seeds and all grains are edible. #1. Sairi (Jen) [developer] May 18, 2021 @ 3:06pm. anything that can be made to, is or was food is stored in fs, including all seeds. #2. Fel May 18, 2021 @ 3:08pm. Well, with the exception of food containers like bowls, those go into the resource storage.That smitty has a separate storage of 100kg and I cannot see the copper bar I placed in the first smitty. Each of the buildings works like this so its best not to use their storages and just use the resource storage. D) Food storages work like resource storages. Place anywhere and are communal storages. Hope this makes sense.Nakia Oct 6, 2020 @ 11:14pm. In Medieval Times food could only be stored for a limited time. Grains if kept dry and free of rats, mice and insects could be kept for a long period because grain is seed.Root vegetables also could be kept a bit longer than other vegetables. Meat and fish could be dried or salted.Sep 14, 2023 · I built a Food Storage I. After I built the door piece, the door was extremely hard to open. It was easier to open if I continually hammered at it with the hammer but still takes too long to go through for the building to be useful. I deconstructed the building and built it somewhere else. Same problem. How to fix hard to open door problem? Do you find yourself struggling to keep your kitchen organized? Are your cabinets overflowing with pots, pans, and food items? If so, it may be time to consider investing in a cust... This is a disambiguation page—a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page. Food Storages are buildings that store food items produced by villagers. There are three levels of Food Storages: Food Storage 1 Food Storage 2 Food Storage 3 4.28K subscribers. 12. 1.8K views 2 years ago #PlayTimeVX. This is Medieval Dynasty | Food Storage and Resource Storage | Gameplay Ep5 PC all in 1080p HD 60FPS for good quality and This...Medieval Dynasty > General Discussions > Topic Details. Back in EA days your villagers used to just consume food from storage in alphabetical order, which meant that most of the more complex dishes were left to rot because they were too far down the alphabet to ever get used, while your villagers ate nothing but apples, berries and beetroot.Seemingly random - at times it's hard to open the resource storage door - like you're extremely encumbered. Its random enough to be hard to track. First question. what FPS are you playing at and does changing it make any difference. The only other time I've seen this was with a food storage door and at unlimited FPS, whilst at lower FPS it was ...If the player wants their villagers to access water, they need to build a food storage building using Medieval Dynasty 's crafting system. In the short term, they place river water in storage ...Medieval knights generally lived in the castles of noble families, serving under the lord or baron while providing military service and protection in exchange for lodging, weapons,...This page has been updated to version 2.0.2.4. Foods and Drinks are items that can be consumed by the player, with varying effects. They can be harvested, crafted, or bought from food vendors. All foods are subject to rotting. The following items are harvested from wild animals and vegetation. The following items are harvested from farming buildings. The following items are produced using a ...Make sure you have farm fields built, appropriate seeds, and plenty of fertilizer. Seeds in Food Storage and Fert in resource storage. Mange the fields with the crops you want to grow. You also need a Tavern for an NPC to cook the food obtained from farming and hunting (crafting skill). 3.Cannot destroy resource storage. I have only put down the skeleton of the building but haven't built it yet. I dont like the placement so I want to destroy but it says "Reduce the contents of the chests to the appropriate limit to destroy this storage" ?? it's not built yet, therefore nothing is in it. Showing 1 - 12 of 12 comments.Are you tired of cluttered countertops in your kitchen? Do you wish you had more space for food preparation and storage? If so, it’s time to consider upgrading your kitchen with an...When it comes to preparing for emergencies or outdoor adventures, having a stockpile of survival food is essential. However, it’s not enough to simply buy the best survival food pr...If the player wants their villagers to access water, they need to build a food storage building using Medieval Dynasty 's crafting system. In the short term, they place river water in storage ...Food Storage I is unlocked at 5 Farming tech points. It is the village's main storage for food related items. It receives resources and food items collected from the Hunting Lodge, Fishing Hut, Barn, Tavern and Farming Buildings. It also supplies crafting materials for production buildings.Store them in Resource storage or any other chest besides barn if you don't want your npc to use them. 3. Reply. Nuklia. • 3 yr. ago. If you don't want your field workers to use the seeds do not put them in any chest even your own house chest, throw them in a pile on the barn workbench or anywhere that you wont forget about them and they will ...But you should build a Food-Storage. It will still spoil, but slower. *) There is an Option, that dropped food doesn't spoil. #1. Scop Mar 9, 2022 @ 2:59pm. It won't spoil as fast. Go into your hunter's lodge and command them to dry the meat, which will make it keep even longer. #2. Scop Mar 9, 2022 @ 3:01pm.This makes it difficult when you are trying to bulk craft a bunch of items and have to keep running back and forth to the sheds to grab the materials. Just make is so that you have access to the linked inventories while at a crafting table. You can turn off the Weight Limit in the Custom Settings.For decoration or just for yourself. All items in the game state in the description where they belong to. Herbs should be put in the resource storage, not the food storage, as they are a resource for crafting. Note: you can always use chests in extraction/production buildings or houses. Those will be used first when drawing materials, and last ...1) Yes. Though, they can also be put into the chests of the respective workplace. So, knifes for the hunter can be in the resource storage OR the hunting lodge. What gets produced also shows up either in the resource storage or the food storage. Only if these are full do the produced items show up in the chest of the workplace.I am growing Carrots, Beetroot, Cabbages and Onions, but none of there are showing in any storage. None in Kitchen, Resources Storage, Barn, Food Storage, Field Hut or Houses. I have the Seed for all piling up but no vegetables. Any reason why? Thank you. Showing 1 - 5 of 5 comments. bmnoble981 Apr 15, 2023 @ 7:16pm.This page has been updated to version 2.0.2.4. Foods and Drinks are items that can be consumed by the player, with varying effects. They can be harvested, crafted, or bought from food vendors. All foods are subject to rotting. The following items are harvested from wild animals and vegetation. The following items are harvested from farming buildings. … It's less "easy" to enter the food storage, because the spring mechanism is too hard (in comparison with the door of a house). Please adjust it. Mine worked just fine until a chicken got stuck in the door, and now it does what you described. Poor chicky. It's specifically the food storage 3 for me. Idk if anyone else having trouble with it but I've built 2 Food Storage buildings and both buildings the doors to enter is acting like its really heavy and takes forever to try and walk through it. ... Medieval Dynasty. All Discussions Screenshots Artwork Broadcasts Videos News Guides ReviewsThe first tier of food storage buildings door is bugged. [most likely a very well known issue] But I would not be doing the devs any justice if I did not report the issue, it takes almost a full 60 seconds to squeeze and I do mean squeeze through the small crack that the door opens with my character. You can see this in my twitch VOD's anytime, kinda humorous but really frustrating at times too.Thank you for watching my video on Medieval Dynasty and how to manage your first villagers needs Playlist: https://youtube.com/playlist?list=PLKM4b9ilw7yBIEP...This page has been updated to version 2.0.2.4. Foods and Drinks are items that can be consumed by the player, with varying effects. They can be harvested, crafted, or bought from food vendors. All foods are subject to rotting. The following items are harvested from wild animals and vegetation. The following items are harvested from farming buildings. …Per page: 15 30 50. Medieval Dynasty > General Discussions > Topic Details. When I go to management, then buildings, it say's that the food storage building is not built on the right hand side. But on the same row it list the food storage building but with no worker. I have a worker assigned to the building and food is being stored there.However, it only has 1/6-th the nutrition of cooked meat, so it's very inefficient to let them eat it raw. If your village is living off an all-meat diet, take a couple of minutes every season to roast up a big batch. It's rather 1/3 nutrition, not 1/6. Raw meat provides 2 nutrition, roasted meat 6 - so 1/3. #8.I turned off my V-sync to try and fix a graphics issue and now the doors to my food storages are slow to open. Like, it takes ages for them to open. I have two food storage, one in my village and one by Gostovia at the other edge of the map, and it's happening with both. I have logged out and back in and the issue persists. Nothing is blocking the doors, they are slow both entering and leaving ... Roast some meat yourself to get your food back up. The villagers will not work well without enough food. This will hinder your hunter and innkeeper from producing. Take a couple overnights and roast all your meat in the tavern. That should keep your townspeople fed for the rest of the season while you stock up. I'm having a bit of difficulty regarding food storage and my villagers going hungry. I have a food storage, and plenty of meat (like... probably close to 1000 meat), but all my villagers are saying we have no food and that we have no food storage. ... Medieval Dynasty > General Discussions > Topic Details. Dementian. Nov 26, 2020 @ …Nov 30, 2020 ... Comments85 ; Crafting/Building Skills & Food Storage | Medieval Dynasty Gameplay | E08. Kage848 · 16K views ; Medieval Dynasty: 21 Tips Everyone .....Villagers arent eating food from food storage. My villagers are having high demand of food and i made a lot of cooked meats and stews in the food storage, yet they aren’t eating them. Is anyone having this problem? [UPDATED] problem was fixed. Do you have them disabled in the management menu? They won't touch them if you put a giant red X there.Lumberjack's (woodshed): axes for logs, firewood and planks. Fieldworkers (barn): bags, hoes, scythe (or sickle), fertiliser and the seeds you want them to plant. Miners (excavation shed): pickaxe for limestone, shovels for clay. Miners (mine): pickaxe. All villagers require eatable food (if it has poison, it won't be eaten.Let's start with the basics of Medieval Dynasty Building -- here's what you need to know to place a Building down: You must complete the game's first quest by speaking with the Castellan Uniegost to get permission for Building. You must have unlocked the Building. You must have all of the resources (such as Wood, Straw, and Sticks) to get the ...Villagers need a House,Food and Firewood or they leave your settlement, same goes for your wife. Food must be in the food storage, firewood or logs in the resource storage. Mood goes up depending on the quality of their house, their relationships and I think food quality influences it as well. #4.Jun 9, 2021 ... ... Dynasty: http://bit.ly/MedDynDrae -Classics ... Mining Deep Underground to Build A Food Storage - Going Medieval Castle Fortress Survival.Make sure you have farm fields built, appropriate seeds, and plenty of fertilizer. Seeds in Food Storage and Fert in resource storage. Mange the fields with the crops you want to grow. You also need a Tavern for an NPC to cook the food obtained from farming and hunting (crafting skill). 3.Oct 15, 2021 · If the player wants their villagers to access water, they need to build a food storage building using Medieval Dynasty 's crafting system. In the short term, they place river water in storage ... Lumberjack's (woodshed): axes for logs, firewood and planks. Fieldworkers (barn): bags, hoes, scythe (or sickle), fertiliser and the seeds you want them to plant. Miners (excavation shed): pickaxe for limestone, shovels for clay. Miners (mine): pickaxe. All villagers require eatable food (if it has poison, it won't be eaten.Sep 26, 2020 · Can't destroy food storage. I've relocated my village and was able to successfully destroy every building in my old village except the food storage. It says "Reduce the contents of the chest to the appropriate limit to destroy the storage" I don't have anything in either food storage, so I'm confused. Wasn't sure if this has happened to anyone ... More medieval dynasty and today we are finishing building my food storage building and seeing what we can put in itMedieval dynasty homepagehttps://store.ste...Random Zero Gravity Mar 1, 2021 @ 4:33pm. If you want to save some seeds and grain, store it in the Resource Storage box, such as Flour, Rot, Wheat, Rye, Oat, and Salt. NPC Farmer won't touch them. Alternative, drop them on the ground or to a decoration stuff such as Basket, etc...Resource Storage 1 is a tier-1 storage building used to store non-food items produced by villagers. Resource Storage 1 is unlocked at 50 Building tech points. It is the village's main storage for resources. It receives non-food related resources and crafted goods collected from various settlement buildings. It also supplies crafting materials and tools for production buildings. Inhabitants ...You can tell them not to touch certain foods. Last tab in your management menu. ;) #6. Showing 1 - 6 of 6 comments. Per page: 15 30 50. Medieval Dynasty > General Discussions > Topic Details. i have cabbage and meat in food storage but the kitchen staff still will not cook i have told to cook meat and potage.Hello :)Be prepared for a long video xDI am decorating my food storage and I also fixed indoor lights. :D Hope you enjoy and TY for watching!🌹#medievaldynas...Oct 29, 2021 ... How to manage the most efficiently your village workers in Medieval Dynasty, and increase resources outputs ‍ ?Oct 6, 2021 ... Welcome to another day of Medieval Dynasty. Today we start off by harvesting our Cabbage and Flax, before threshing the Flax for seeds and ...Ok, food can rot but... You have to f.ing fix the eating habbits *aka - when we harvest beets, carrots, etc and put them in food storage and go do whatever else needs to be done... and when get back to food storage to get veggies to cook, oh la la they are all eaten up! i dont care if you make food rot within a week, but before you make such ...An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... A villager got hungry and found no food fit to eat. Clean the spoiled food out of your storage chest and if you want them to eat cooked food instead of raw vegetables, make sure there's an adequate supply. Fresh or ...radtazman Oct 1, 2022 @ 10:51am. put food and water in their home storage or build a food storage building to hold the food and water. villagers will go to the food storage for what they need. #1. speedY [ Ч В К ] Oct 1, 2022 @ 10:58am.Oct 7, 2022 · TheRealMuehle Oct 7, 2022 @ 10:49pm. Your horses and donkeys still need a stable to live in. Otherwise, they'll despawn on season change. Food, water and firewood can get stored in every villagers house, yes. Also, farming tools and seeds can be stored in the barn. In fact, they'll take the items there first. Your food and wood are in the right places, The water bucket must go in the food storage. The chest at the working place only affect the worker there. To know whats goes where, simply open the inventory, select the item and check at the bottom of the screen where it should go. Medieval Dynasty. A Screenshot of Medieval Dynasty.Showing 1 - 9 of 9 comments. A moderator of this forum has indicated that this post answers the original topic. Philtre Dec 8, 2023 @ 9:05pm. The recipes in the fishing hut have changed. You now have to order them to catch one or more specific types of fish (perch, pike, etc.), which they can then butcher to get the meat. #1.Random Zero Gravity Mar 1, 2021 @ 4:33pm. If you want to save some seeds and grain, store it in the Resource Storage box, such as Flour, Rot, Wheat, Rye, Oat, and Salt. NPC Farmer won't touch them. Alternative, drop them on the ground or to a decoration stuff such as Basket, etc...Feb 15, 2022 ... Going Medieval How To Start And Underground Food Storage. in this walkthrough you can see how to start playing Going Medieval, what to build ...Resource Storage 3 is a tier 3 storage building used to store non-food items produced by villagers. The village's main storage for resources. It receives resources collected in the Woodshed, Excavation Shed, Mine, Hunting Lodge, Barn and Fold. It has more workers and bigger storage than the lower version. Inhabitants need this building to get wood. …This is a disambiguation page—a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page. Food Storages are buildings that store food items produced by villagers. There are three levels of Food Storages: Food Storage 1 Food Storage 2 Food Storage 3Dutchgamer1982 Jun 12, 2023 @ 7:57pm. Originally posted by Philtre: The game has two dedicated storage buildings, the Food Storage (for food and water), and the Resource Storage. They will put the items they produce in these buildings first, and will only put them in the chests in their workplace if the relevant storage building is full (or ...

May 31, 2022 ... Going Medieval: How To Build Underground - Underground Food Storage ... Medieval | Update #1 New item storage ... Medieval Dynasty NEW!! Food Spoil .... Henry rifle serial number table

medieval dynasty food storage

Resource Storage 1 is a tier-1 storage building used to store non-food items produced by villagers. Resource Storage 1 is unlocked at 50 Building tech points. It is the village's main storage for resources. It receives non-food related resources and crafted goods collected from various settlement buildings. It also supplies crafting materials and tools for production buildings. Inhabitants ... Sep 26, 2020 · Can't destroy food storage. I've relocated my village and was able to successfully destroy every building in my old village except the food storage. It says "Reduce the contents of the chest to the appropriate limit to destroy the storage" I don't have anything in either food storage, so I'm confused. Wasn't sure if this has happened to anyone ... Per page: 15 30 50. Medieval Dynasty > General Discussions > Topic Details. When I go to management, then buildings, it say's that the food storage building is not built on the right hand side. But on the same row it list the food storage building but with no worker. I have a worker assigned to the building and food is being stored there.have a food storage hut, a resource storage building, a hunting lodge, a lumber mill and 2 house besides your house. Then go hunting and roasts the meat and put it in the food storage hut, You can roast meat in the fire-pit in your house), and cut down trees and make firewood and put in the resource storage building -Yes. Most seeds and all grains are edible. #1. Sairi (Jen) [developer] May 18, 2021 @ 3:06pm. anything that can be made to, is or was food is stored in fs, including all seeds. #2. Fel May 18, 2021 @ 3:08pm. Well, with the exception of food containers like bowls, those go into the resource storage.For decoration or just for yourself. All items in the game state in the description where they belong to. Herbs should be put in the resource storage, not the food storage, as they are a resource for crafting. Note: you can always use chests in extraction/production buildings or houses. Those will be used first when drawing materials, and last ...Are you tired of cluttered countertops in your kitchen? Do you wish you had more space for food preparation and storage? If so, it’s time to consider upgrading your kitchen with an...Sep 6, 2023 · Keep your food storage building stocked. This will ensure that your villagers always have enough food to eat, even if you are unable to provide them with food for a short period of time. Here are some additional tips that may help you feed your villagers: Plant crops that are in season. This will help you to maximize your crop yields. Thus, they will look for it in resource storage, not food storage. Also, you will notice, if you assign your barn worker(s) to make flour, they will deposit it into resource storage not food storage. Wooden plates and bowls, water skins and buckets, same thing, they will pull them from resource storage not food storage.In Medieval Dynasty, like in life, personal shelter is the first priority, so players should start by building themselves a home. The next priority is storage, with resource storage taking precedence over food storage, as gathering supplies is meaningless if there's nowhere to put them. The next building priority is another house for a villager ...Ok, food can rot but... You have to f.ing fix the eating habbits *aka - when we harvest beets, carrots, etc and put them in food storage and go do whatever else needs to be done... and when get back to food storage to get veggies to cook, oh la la they are all eaten up! i dont care if you make food rot within a week, but before you make such ...Food in a food storage lasts a lot longer than resource storage though. Both is correct. Food will be taken from the food storage or from local chests in the house. Food will not rot for at least 8 seasons in the food storage, faster in any other chest (and immediately on season change on the ground).Shop Costume Box for all renaissance and medieval costumes, accessories and party supplies all under one castle! We have everything from Kings and Queens, Princesses, …Oct 3, 2020 ... Medieval Dynasty NEW!! Food Spoil System Explained! 2.8K views · 3 ... Medieval Dynasty - Ins and Outs of Storage. TuppenceStick•1.1K views.Pyrex glass storage bowl lids are not just meant to be used for covering your leftovers or storing food. With a little creativity, you can repurpose these versatile lids in various...Under the "Food (Demand)" in the Management tab. "Food" is a combined of Nutrition of food in your Food Storage chest. ===== Formula: In the Food Storage chest, the Type of Food multiplied by Food Nutrition Value = the total of Food in the Management tab. For example: If you had only Roasted Meat (10) in FS x 6 Nutrition = 60 Food. They will cook it, but you have to tell the innkeeper to do so in the menu of the tavern. There also needs to be enough room in the Food Storage left. Otherwise the cooked food will stay in the chest of the tavern. (Same with wood etc.) Thank you! On the management screen all of my villagers' happiness is dropping and it says in red "no food ... The first step on your food storage journey is actually having somewhere to store the food. In the zoning menu (the final area on your toolbar) you can create a general stockpile area anywhere on the map to keep your supplies. To keep your food from spoiling, you'll need to at least put down some flooring, and to protect your food even …Craft Buckets at the Workshop. 2 Planks make 1 Bucket. Fill the Bucket at the Well. Place the Bucket of Water into the Food Storage. Buckets of Water placed in Food Storage will fulfill your Villagers' need for Water. When the Buckets are empty, they'll be returned to the Resource Storage with reduced Durability (until they eventually break)..

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